GOD this intro, I liked the intro video more than the gameplay. Not convenient control, straight back to childhood, when you do not understand what to press and how to activate, more plus than minus. But the main disadvantage is loud music, headaches are guaranteed at the 10th minute of the game. And so they drank more videos on the game, they are super :) My walkthrough in Russian, start with 10:47
Admittedly in retrospect, I should have incorporated the features allowing users to manually tweak the volume settings for both the sound effects and music.
I will however point out that the in-game controls are, in fact, specified in the main menu, and its always advisable to consult this section before starting a new game.
Either way, thanks for the feedback, along with the compliments about the cinematics :)
I had no idea what was going on and my strategy was to walk around in circles... which is completely accurate of my PS1/PS2 gaming experience. You really nailed it with the graphics and mechanics, I almost don't believe this wasn't a PS1 game.
You really need to add a skip button for the opening scene of the game. I know you were trying to emulate the PS1 look and stuff, but I don't have time to waste watching the same cutscene again when I go to play the game again.
You really nailed the feeling of that era and I can tell a lot of work went into this. Adored the cutscenes but had a really hard time with the gameplay. Didn't get very far, but still found it cool to check out!
I've recently analyzed a deficiency in the combat mechanic, in that the player-character's full chain of attacks currently only seems to occur properly when the attack button ('Z') is held down, but it apparently did not respond effectively when the button was repeatedly pressed.
I've since ironed out this problem, and these changes will be reflected in the full version of the game. In the meantime, I'll try to update the demo version, as well.
You got the ps1 era of controls down pat. Nice one. The game story itself is interesting at least. Overall, your efforts shows here. Just add in an audio setting please and I'd call it great.
Sure was a lot of fun and the combat feels really good. Kicking a snails face in never felt so good! I had a little trouble trying to pick up cookies. But you nailed the brief of making a PS1 style game. A lot of work went into this; well done!
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GOD this intro, I liked the intro video more than the gameplay. Not convenient control, straight back to childhood, when you do not understand what to press and how to activate, more plus than minus. But the main disadvantage is loud music, headaches are guaranteed at the 10th minute of the game. And so they drank more videos on the game, they are super :)
My walkthrough in Russian, start with 10:47
Much appreciated feedback:)
Admittedly in retrospect, I should have incorporated the features allowing users to manually tweak the volume settings for both the sound effects and music.
I will however point out that the in-game controls are, in fact, specified in the main menu, and its always advisable to consult this section before starting a new game.
Either way, thanks for the feedback, along with the compliments about the cinematics :)
Cheers!
I had no idea what was going on and my strategy was to walk around in circles... which is completely accurate of my PS1/PS2 gaming experience. You really nailed it with the graphics and mechanics, I almost don't believe this wasn't a PS1 game.
Thanks:)
Thanks:) 'Glad you enjoyed it. And that was a really great video you did there!
Cheers!
You really need to add a skip button for the opening scene of the game. I know you were trying to emulate the PS1 look and stuff, but I don't have time to waste watching the same cutscene again when I go to play the game again.
There is a skip button available. Simply hold down the "ESC" key for a couple seconds and its done.
Thank you for telling me. I appreciate it.
No problem:)
You really nailed the feeling of that era and I can tell a lot of work went into this. Adored the cutscenes but had a really hard time with the gameplay. Didn't get very far, but still found it cool to check out!
Thanks :)
I've recently analyzed a deficiency in the combat mechanic, in that the player-character's full chain of attacks currently only seems to occur properly when the attack button ('Z') is held down, but it apparently did not respond effectively when the button was repeatedly pressed.
I've since ironed out this problem, and these changes will be reflected in the full version of the game. In the meantime, I'll try to update the demo version, as well.
I gave up after a few minutes of the cut scene the game tries to hard to be a ps1 kind of game. it was the last game I played
You got the ps1 era of controls down pat. Nice one. The game story itself is interesting at least. Overall, your efforts shows here. Just add in an audio setting please and I'd call it great.
OK. Thanks:)
Sure was a lot of fun and the combat feels really good. Kicking a snails face in never felt so good! I had a little trouble trying to pick up cookies. But you nailed the brief of making a PS1 style game. A lot of work went into this; well done!
Wow! Thanks a lot!:) I really enjoyed your game as well; a perfect homage to the late Romero! Especially that spooky ending!